Multiplayer allows multiple concurrent users to connect simultaneously. Players have a shared virtual experiences at the same time, in the same virtual space. Eagle 3D Streaming enables user(s) to review, discuss and share collectively on one platform through the web.
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Eagle 3D Streaming has a self-serve Pixel Streaming platform where users can upload their Unreal Applications and generate Streaming URLs that allow Unreal Applications to be accessed globally.
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Eagle 3D Streaming offers Voice over Internet Protocol (VoIP) technology to allow multiple players to talk to each other in real-time. VoIP capability enables meetings, shared experiences, and a collaborative workflows using pixel streaming.
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This saves/stores a piece of digital information or the progress of the user’s content in real-time. Save states land user to the location where he last left in the application. It allows saving the progress of the user in any application that can be used at a later time.
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Broadcast live 3D content to thousands of users that equivalently matches with the event streaming on the guest user’s screen at the same time. In broadcast multiple guest users can sign in and get to see what the host user publishes live on his screen.
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